Kingdoms are going to rise
Product Information
Rising Kingdoms is a Real-Time Strategy game set in a fantasy world, which
focuses on empire development and dynamic tactical battles.
Set in the beautiful fantasy world of Equiada, home to magical creatures, mighty
leaders, and powerful wizards, Rising Kingdoms offers players the unique
combination of both strategy and adventure modes.
In strategy mode the player is able to select three major races: Humans, Foresters and
Darklings, and use them to capture, enslave and develop five
independent nations - Shades, Nomads, Dragons, Trolls, and Elves. Combined
with the player’s main race these allies provide a valuable asset when
fighting other kingdoms and powers.
In adventure mode the player controls a group of Champions and a small squad
of troops uncovering dark secrets and surprising twists as the adventure
unfolds. The story spans over several generations portraying powerful ancient
artifacts, the rise and fall of mighty leaders and glorious kingdoms, and the
birth of new mystic creatures and races.
Includes
- 64 Page Color Manual
- Soundtrack CD
- Race Technology Reference Guide
- Map Editor to Create Your Own Maps and Adventures
Product Features
Humans
With the skill and knowledge to create sturdy buildings and advanced weapons and
devices the Human civilization flourishes, constantly colonizing more and more
territories in Equiada. Protected by weapons of steel and their faith in the
gods they continue to perceive themselves sole fit to rule the world, doing
everything in their power to destroy all other races in existence. The only
thing preventing them from achieving this ultimate goal is that because of the
constant struggles for power the Human race remains divided in dozens of small
kingdoms and domains fighting each other.
Resource Gathering: Humans use Gold Mines to gather gold, using
peasants to transport the precious metal from the mine to their Town Hall or
Trade Post. In order for the Gold Mine to be created, however, there must be a
gold deposit on which it could be built. Gems, on the other hand, are collected
by the peasants directly from the gem deposit.
Human Healers: Human armies restore their health on the battlefield
and in their towns in the same way – by using their healing unit, the Monk.
The Monks can even learn the Life Steal spell, allowing them to damage their
enemies by transferring life energy from them to nearby infantry allied troops.
Building Repair: Unlike all other races on Equiada, only humans
have the necessary scientific and architectural skills necessary to repair
buildings. Thanks to this a peasant could be hired at any time to restore a
structure that has been damaged during an attack.
- Fast-paced strategic gameplay
- Conquest and command of minor races in
addition to your initial race
- Story spanned over several generations
which will lead the player through 30 missions
- Multiplayer games with up to 8 players over
LAN or the Internet
- Online Battle mode supporting chat,
auto-matching, a player ranking system and a global Hall of Fame
- AI opponents with 3 levels of difficulty,
that can participate in single and multiplayer games
- Three major races to play with –
treacherous Humans, vicious Foresters, and merciless Darklings
- Five independent races with colonies to
conquer in order to support the player in expanding and
strengthening her empire – Elves, Trolls, Dragons, Nomads and
Shades. Benefit from the Troll Cannon, summon the powerful Ancient
Executioner, or devastate your opponents’ lands with Dragon Fury
- Host of fantastic units each with their own
design, abilities and skills
- 12 unique Champions to choose from –
command Human Battle Angel, Forester Sharpshooter, or Darkling
Empath. Every champion has its own skills and ways to progress
- Powerful random generated artifacts to boost your Champions’ abilities
Foresters
Created of plant, beast and magic, the children of the forest wasted no time in
establishing themselves as one of the three dominant races of Equiada. Lacking
crafts and any type of technology, the Foresters rely on nature for everything,
using magic to twist plants into structures, create traps to foil their enemies
or call sturdy creatures to crush their foes.
Resource Gathering: Foresters use Gold Plants to extract gold from
deposits, making it available for the workers to carry to the Town Hall. To
gather gems, on the other hand, the Foresters require that a Magic Well be built
near the gem deposit. When they are sent to collect gems will automatically
store them in the magic well.
Floral Regeneration: Bearing a link with nature, Forester
structures have the ability to regenerate with time - as long as the building is
not completely dead it would restore its health on its own. However, there
doesn't exist any other way a building could restore its health.
Moon Hunters: Living in the deep woods, some of the beasts in the
Forester Alliance have mastered themselves as skillful hunters. Some of them
have attained such skill in hunting that they have received the most special of
weapons - the Moon Blades, allowing them to hit multiple enemies from a
distance. These fearsome hunters have proven themselves to be as good on the
battlefield as they are during the hunt.
Darklings
Created by darkness and magma, the Darklings are one of the elder races of
Equiada. Given the skill to shape stone at will, they raise massive buildings of
black rock anywhere on the earth's surface. Unlike the other races, the
Darklings have remained unchanged since their creation. Even now their
theocratic society still follows the teachings the old gods. Recent changes in
Equiada, however, combined with the other races’ thirst for power and
domination, have forced the Darklings to once again make their presence in the
incoming conflict. A war is about to begin…
Resource Gathering: Darklings gather their resources directly from
mineral deposits using Purifiers for gold, and Crystal Spires for gems. Once
these immense structures are in place, a constant flow of resources starts
flying straight to your Town Hall.
Soulwatchers: Darklings do not require buildings to inhabit;
instead they need something to act as their link to the world so that they can
maintain their current shape. This link takes the form of a Soulwatcher - a
flying creature that cannot fight, but because of its powers can reveal
invisible foes.
Health Regeneration: Using the powers given by the old gods and the
link with the land of Equiada all Darkling units and Champions are able to
recover from even the most serious wounds with time.
Minimum Requirements
- Windows 98, Me, 2000, XP
- 800 MHz Intel CPU or equivalent processor
- 256 MB of RAM
- 850 MB of uncompressed Hard Disk space
- DirectX 9.0 or higher
- Video Card with 32 MB RAM
- 4X CD-ROM drive
Recommended Requirments
- Windows 98, Me, 2000, XP
- 2.0 GHz Intel CPU or equivalent processor
- 256 MB of RAM
- 850 MB of uncompressed Hard Disk space
- DirectX 9.0 or higher
- 32 MB AGP4x 3D Video Card
- 4X CD-ROM drive
- Internet connection
|